Cabins are launched from a trebuchet-like catapult that spins around at a speed you can control. This leads right into Demolition mode where you will launch riders in a variety of human-sized wrecking balls called “cabins” or send coaster cars sailing into target-rich environments. The laundry list of secondary objectives is where the real fun lies with insane goals like launching your coaster from the rails and turbo-thrusting through a building to send it crashing down into rubble. Mastering the speed of each coaster as well as learning just how to balance the cars on two wheels as you careen around curves at top speed is only the beginning. You’ll need top scream scores and completion of all secondary objectives to earn that coveted gold medal for each mission. Each coaster has various score objectives as well as a list of secondary goals. In this mode you have control over acceleration, braking, and the collection and deployment of turbo boost. First up is ScreamRider where you control the cars on a rollercoaster to achieve the maximum thrills possible. The landscape is dotted with a variety of craters (some man-made) at the Caldera Complex, and the frozen tundra of De Frusna adds plenty of chills to the thrills, but it all comes down to the final test in The Fortress situated amongst some post-apocalyptic ruins. Then it’s off to Beldurraren Laku, aka The Lake of Fire since your tests are all confined to the molten belly of a semi-active volcano. You’ll learn the basics at Populous Labs before moving on to the tropical settings of Falls Research. ScreamRide takes place in six unique locations spread across the map, each with their own environmental and artistic themes. The game opens with a fresh batch of recruits, all wearing the latest in crash test dummy jumpsuits being transported to ScreamWorks where they are about to become test subjects in a battery of tests and trials involving insane rollercoaster rides and human wrecking ball demolition. Enter ScreamWorks, a giant company with an international research facility built offshore on manmade islands dedicated to one core vision – to make you scream. ScreamRide is set in the distant future where society has become so jaded with virtual stimulation that they crave something more. Known for games like Rollercoaster Tycoon, Thrillville, and most recently, Zoo Tycoon for the Xbox One, Frontier is ready to put their unique spin on this niche genre with ScreamRide, a new build and destroy action/sim available exclusively for the Xbox One and Xbox 360. Frontier Developments is no stranger to rollercoasters or build/management sims.
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